Tuesday, December 11, 2012

Tribes of the Carrion King

From his throne upon Pale Mountain’s slopes, the Carrion King commands hundreds of gnolls, his emissaries and slaves having compelled or subjugated numerous tribes of slavering warriors into his service. Among the ramshackle hordes, bands of raiders and slavers, and lone murderers, four noteworthy tribes have come to serve the cruel warlord. Each known and feared in its own right, these four tribes existed before the Carrion King’s rise to power, having shared and warred over Pale Mountain for decades.  Now they find themselves allies but, even under the claws of their brutal master, the resulting peace is a weak and little-enforced thing.

Of the tribes serving the Carrion King, each possesses a similar structure. A strong leader commands the activity of the whole pack, organizing hunts, placating the tribe’s deities, and leading them in preparations for raids and inevitable intertribal skirmishes. Even in this time of supposed truce between rival tribes, bloody conflicts are not uncommon. As individual tribes prove too small to sustain prolonged battles there might be weeks without any direct conflict, but a season cannot go by upon Pale Mountain without groups of gnolls dying in the jaws of enemy tribes. The Carrion King punishes conflicting tribes—often with murder and impossible commands — but such castigations are swiftly forgotten as rivalries and slights stir the embers anew.

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