Friday, March 29, 2013

Mahjoun (this is the drug made from the cacti near kel-Maraneh)

The most well-known drug for sale in the Two Kingdoms is mahjoun (from the same consonantal root, incidentally, as the religion majnun), a kind of sticky, pasty mass not unlike a pale green molasses.  It is made from the crushed flesh of a desert cactus.  A small ball can send the uninitiated into a spinning euphoria and certainly impairs -- excuse me, alters -- the decision-making processes.  It is possible for someone who has never tasted mahjoun to sell all of his or her possessions and wake up the next morning with no idea of how they spent the last few hours.  It is popular, though, among those used to its behavioral effects (once you gain a certain tolerance, you are less likely to lose control).  However, even among habitual users, paranoia and forgetfulness are usual side effects.

A small ball of mahjoun will last a single evening (up to six hours) for someone with low tolerance and can be purchased for 3 gold pieces.  The drug must be orally ingested, although it can be mied with strong wine or food and still have effect.

Type ingested; Addictionmoderate, Fortitude DC 20 Price 3 gpEffects 1d4+2 hours; +1d2 alchemical bonus to Strength, -10 (for first-time users) or -2d6 (for habitual users) alchemical penalty to Wisdom, –2 penalty on saves against illusions and mind-affecting effects, can be manipulated as if under a suggestion spell (habitual users get a Will save, DC 13, to resist any specific suggestions Effectafter 1 hour; 1d6 hours of fatigue Damage1d2 Con and 1d2 Wis damage

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