This
ill-tempered beast's tiny, bloodshot eyes glare angrily above a mouth
filled with sharp tusks. It resembles a
wild pig, possessing the curved tusks and rich hairless green skin of
Satan as depicted in Michael Pacher's Wolfgang
und der Teufel.
XP
600
N Medium magical beast Init +0; Senses darkvision 60 ft., low-light vision, scent;Perception +6
DEFENSE
AC 14,
touch 10, flat-footed 14 (+4 natural)
hp 20 (2d10+9) Fort +6, Ref +3, Will +1 Defensive Abilities ferocity, feeding on failure
OFFENSE
Speed 40
ft., swim 15 ft.
Melee gore +5 (1d8+4)
STATISTICS
Str 17, Dex 10, Con 17, Int 2, Wis 13, Cha 4
Base Atk +2; CMB +5; CMD 15 Feats Toughness Skills Perception +6, Swim +11; Skill Bonuses +8 Swim (can always take 10, can use the run action while swimming)
SPECIAL ABILITIES
Ferocity
(Ex)A
creature with ferocity remains conscious and can continue fighting
even if its hit point total is below 0. The creature is
still staggeredand
loses 1 hit point each round. The creature still dies when its hit
point total reaches a negative amount equal to
its Constitutionscore.
Feeding on Failure (Su)Mome raths feed on failure. Any missed attack on a mome rath adds d4 to its hit points (these are permanent, not temporary). Rolling a critical failure when attacking a mome rath causes the mome rath to grow an extra set of tusks. giving the mome rath an extra attack per round for the rest of the encounter (use the same statistics as the gore attack, but these extra attacks are secondary attacks and so are at a +0 attack bonus). |
ECOLOGY
Environment temperate
or tropical forests
Organization solitary, pair, or group (3–8)
Treasure none
Organization solitary, pair, or group (3–8)
Treasure none
Mome
raths bellow at the coming of danger and gnaw the bones of the dead
in the fields where bodies lay burning.
Even more ill-tempered and dangerous than the boars they resemble, mome raths are omnivorous creatures common to the coast of the Two Kingdoms.
The
mome rath's stubborn nature and habit of eating the failure of its
enemies to make itself grow stronger makes it well suited as a warpet
for certain folk, such as the ghostly Pharaoh of the Two Kingdoms.
A
mome rath is four feet long and weighs 200 pounds.
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