The fate of the kel-Chorhaiv tribe changed during a nighttime thunderstorm. It began when Vaskjaw, the tribe’s white-crowned leader, stumbled from his harem pavilion, his belly distended and shuddering like a frog’s bladder. A labored and gurgling moan grated from his clenched teeth as his limbs flailed like a dropped marionette. A moment later the old chief collapsed and the rest of the tribe hurried to surround him, his writhing form illuminated by bursts of harsh light in the driving rains. His eyes widened underneath the lightning flashes and his lips curled back in pain so terrible none could forget the sound of his cracking, clenched fangs. No one dared touch their leader out of abject fear and revulsion. Then, with a widening of eyes and a simple, sick pop, all life fled the old hunter. All was silent for a moment, and even the thunder seemed to pause as gnoll looked to gnoll, knowing that bloodshed always marks the passing of a leader. It was Vaskjaw’s corpse that broke the silence, his broken jaws falling open, spilling the fragments of yellow teeth into the mud. Slowly, from pale lips, crooked legs picked their way out of the dead chief’s mouth and the opalescent form of a vhagshea—a deadly demon blood scorpion—crawled forth into the rain. Shocked, few noticed the naked form of Ahrikvask the Foot Washer, third wife of Vaskjaw, stride from the harem pavilion. At her passing, the mud swirled with blood, fat drops slipping from her long knife and draining from the severed heads of Dhorhaalva and Jhokgral, Vaskjaw’s first and second wives. Standing over the soaked body of the dead old gnoll, Ahrikvask threw her dagger down, impaling the scorpion there. Lifting the still squirming arachnid upon her knife, the gnoll concubine devoured the deadly insect in a swift series of small bites. Looking to the tribe’s eldest members, most skilled hunters, and deadliest warriors, the bloody gnoll threw down the heads of her mistresses and claimed her kill: “By my venom the feeble have fallen,” she said. “Follow me now, or suffer far worse a death.” With her words, young scorpions crawled from the usurper and the assembled gnolls drew back in fear. None of the kel-Chorhaiv defied their new chieftain.
Symbol: Lengths of intestine hanging from a hyena skull.
Size of Tribe: 46 gnolls and countless scorpions.
Leader: Ahrikvask (NE female gnoll druid 5/rogue 3), a deceptive murderess and master of scorpions who proves immune to most forms of venom.
Notable Members: Isvhag, a Large monstrous scorpion, travels alongside the chieftain, serving as her companion and occasional enforcer; Vamaag (CE female gnoll adept 9), former sacred mother in the service of Nga/ani the Warrior Queen, silent opponent of the chieftain.
Territory: A nomadic people, the kel-Chorhaiv recognize no territory. They roam anywhere they can find meat, be it giant insect, highlands animal, or that of another other humanoid race. Currently they range through the mountain passes of the Brazen Peaks near Pale Mountain, though they occasionally descend when food grows scarce or to raid.
Lair: The kel-Chorhaiv live in the open and are fearless, thus they have no centralized lair or specific defenses. They’re light sleepers and their watches have served them well enough over the years. Since Ahrikvask’s ascent to chieftain, deadly vhagshea scorpions infest the tribe’s stopping points and frequently aid in warding off intruders.
Society: The kel-Chorhaiv live to serve their mistress Ahrikvask. While life under the tribe’s former chieftains was brutal, fraught with lean times and arbitrary violence, Ahrikvask and her scorpions have ushered in a time of both fear and bounty. Although the infestation of poisonous arachnids unnerves the entire tribe, all can agree that times haven’t been better. Food proves more readily available—even if it is just the meat of giant insects and poisoned beasts—and the other gnoll tribes of the region fear the supposed scorpion-lovers, telling tales of their venomous mistress and the tribe’s immunity to even the most deadly poisons. In addition, Ahrikvask extols faith in a kind of morbid naturalism and the will of savage natural forces. While such faith angers many more traditional members of the tribe who cling to Nga/ani’s perverse tenets, those who have spoken out in the defense of the old ways have been found dead, riddled with stings and leaking deadly venoms.
Service to the Carrion King: The kel-Chorhaiv know much of the land around Pale Mountain, and it’s said that Ahrikvask’s insects bring her news from even farther afield. The Carrion King’s minions regularly come among the kel-Chorhaiv seeking news of the surrounding lands, exotic poisons, and use of their skills as deadly archers and assassins.
Adventure Hook: Vamaag, the former spiritual leader of the kel-Chorhaiv, plots to claim leadership of her tribe. She seeks the most deadly poison in the Two Kingdoms or beyond, planning to challenge the tribe’s leader to imbibe it with her. While Vamaag can rely on her magic to cure herself of the poison, Ahrikvask’s strange beliefs should result in the chieftain’s painful death. As the gnoll leader proves strangely immune to most forms of poison, though, Vamaag travels far searching for agents capable of fetching her a deadly—preferably extraplanar—toxin. She willingly pays in gemstone fetishes for venoms that prove their lethality.